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Job Description:
Write and develop robust maintainable high and low level code to extend engine (Unity/Unreal) functionality
Implement features across current and next-gen platforms, including prototypes and new technologies
Identify and solve technical problems as they arise, including cross-platform issues, debugging, profiling and optimising for reduced memory usage and increased real-time performance
Maintain and add to existing codebase, including low/mid-level systems to support pipelines and higher-level programmers
Respond to feature requests and bug reports from development team
Research new tools, techniques and processes and how they can benefit Kinesthetic
Collaborate productively, communicating ideas and issues clearly across disciplines
Be responsive to deadlines and work well under pressure, meeting multiple production objectives and deadlines
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